194 lines
6.4 KiB
C++
194 lines
6.4 KiB
C++
#include <iostream>
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#include <pthread.h>
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#include <arpa/inet.h>
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#include <chrono>
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#include <thread>
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#include <fcntl.h>
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#include <unistd.h>
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#include <sys/stat.h>
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#include <cstring>
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// IP address of the server1
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std::string SERVER_IP1 = "127.0.0.1";
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// Port of the server1
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int PORT1 = 9001;
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// IP address of the server2
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std::string SERVER_IP2 = "127.0.0.1";
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// Port of the server2
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int PORT2 = 9002;
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int client_socket1 = -1;
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int client_socket2 = -1;
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void* recieve(void* arg) {
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int client_socket = *(int*)arg;
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delete (int*)arg;
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while (true) {
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char buffer[128];
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ssize_t recieved = recv(client_socket, buffer, sizeof(buffer), 0);
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if (recieved == 0) {
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std::cout << "Server shutted down" << std::endl;
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close(client_socket);
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break;
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}
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if (recieved == -1) {
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break;
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}
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std::cout << buffer << std::endl;
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}
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return nullptr;
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}
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void* timer(void* arg) {
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int client_socket = *(int*)arg;
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delete (int*)arg;
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while (true) {
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send(client_socket, "", 1, 0);
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std::this_thread::sleep_for(std::chrono::seconds(1));
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}
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return nullptr;
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}
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int main() {
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pthread_t t1 = -1, t2 = -1;
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pthread_t tid1, tid2;
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std::cout << "Usage:\n\tconnectN - connect to the server\n\tdisconnectN - disconnect from the server\n\tsendN - send request to the server\n\ttimerN - begin polling of the server\n\tstopN - stop polling of the server\n\tquit - quit" << std::endl;
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while(true) {
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std::string command;
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std::cin >> command;
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if(command == "quit") {
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break;
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} else if (command == "connect1") {
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client_socket1 = socket(AF_INET, SOCK_STREAM, 0);
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sockaddr_in server_address1;
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server_address1.sin_family = AF_INET;
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server_address1.sin_port = htons(PORT1);
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server_address1.sin_addr.s_addr = inet_addr(SERVER_IP1.c_str());
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if (connect(client_socket1, (struct sockaddr*)&server_address1, sizeof(server_address1)) == 0) {
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std::cout << "Connected to the server 1" << std::endl;
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int* client_socket_copy1 = new int(client_socket1);
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pthread_create(&tid1, nullptr, &recieve, client_socket_copy1);
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} else {
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client_socket1 = -1;
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std::cout << "Failed to connect " << std::strerror(errno) << std::endl;
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}
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} else if (command == "connect2") {
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client_socket2 = socket(AF_INET, SOCK_STREAM, 0);
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sockaddr_in server_address2;
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server_address2.sin_family = AF_INET;
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server_address2.sin_port = htons(PORT2);
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server_address2.sin_addr.s_addr = inet_addr(SERVER_IP2.c_str());
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if (connect(client_socket2, (struct sockaddr*)&server_address2, sizeof(server_address2)) == 0) {
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std::cout << "Connected to the server 2" << std::endl;
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int* client_socket_copy2 = new int(client_socket2);
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pthread_create(&tid2, nullptr, &recieve, client_socket_copy2);
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} else {
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client_socket2 = -1;
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std::cout << "Failed to connect " << std::strerror(errno) << std::endl;
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}
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} else if (command == "disconnect1") {
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if (client_socket1 != -1) {
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close(client_socket1);
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pthread_cancel(tid1);
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client_socket1 = -1;
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std::cout << "Disconnected" << std::endl;
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if (t1 != -1) {
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pthread_cancel(t1);
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t1 = -1;
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std::cout << "Timer removed" << std::endl;
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}
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} else {
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std::cout << "Server is not connected" << std::endl;
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}
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} else if (command == "disconnect2") {
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if (client_socket2 != -1) {
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close(client_socket2);
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pthread_cancel(tid2);
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client_socket2 = -1;
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std::cout << "Disconnected" << std::endl;
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if (t2 != -1) {
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pthread_cancel(t2);
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t2 = -1;
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std::cout << "Timer removed" << std::endl;
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}
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} else {
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std::cout << "Server is not connected" << std::endl;
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}
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} else if (command == "send1") {
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if (send(client_socket1, "", 1, 0) == -1) {
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std::cout << "Server is not connected" << std::endl;
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} else {
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std::cout << "Message sent" << std::endl;
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}
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} else if (command == "send2") {
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if (send(client_socket2, "", 1, 0) == -1) {
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std::cout << "Server is not connected" << std::endl;
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} else {
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std::cout << "Message sent" << std::endl;
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}
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} else if (command == "timer1") {
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if (client_socket1 != -1) {
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int* client_socket_copy1 = new int(client_socket1);
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pthread_create(&t1, nullptr, &timer, client_socket_copy1);
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pthread_detach(t1);
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std::cout << "Timer created" << std::endl;
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} else {
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std::cout << "Server is not connected" << std::endl;
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}
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} else if (command == "timer2") {
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if (client_socket2 != -1) {
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int* client_socket_copy2 = new int(client_socket2);
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pthread_create(&t2, nullptr, &timer, client_socket_copy2);
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pthread_detach(t2);
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std::cout << "Timer created" << std::endl;
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} else {
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std::cout << "Server is not connected" << std::endl;
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}
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} else if (command == "stop1") {
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if (t1 != -1) {
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pthread_cancel(t1);
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t1 = -1;
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std::cout << "Timer removed" << std::endl;
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} else {
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std::cout << "Timer is not running" << std::endl;
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}
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} else if (command == "stop2") {
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if (t2 != -1) {
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pthread_cancel(t2);
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t2 = -1;
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std::cout << "Timer removed" << std::endl;
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} else {
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std::cout << "Timer is not running" << std::endl;
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}
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} else {
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std::cout << "Unknown command" << std::endl;
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}
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}
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if (t1 != -1) {
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pthread_cancel(t1);
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}
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if (t2 != -1) {
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pthread_cancel(t2);
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}
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close(client_socket1);
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close(client_socket2);
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return 0;
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} |